Naruto's Way of the Ninja 2.0
Still keen for a bit of roleplaying and to see some familiar faces, Come to Ultimate Shinobi
Naruto's Way of the Ninja 2.0
Still keen for a bit of roleplaying and to see some familiar faces, Come to Ultimate Shinobi
Naruto's Way of the Ninja 2.0
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 Wastelands: A Post-Apocalyptic RP

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Anavais
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Wastelands: A Post-Apocalyptic RP Empty
PostSubject: Wastelands: A Post-Apocalyptic RP   Wastelands: A Post-Apocalyptic RP Icon_minitimeThu Jun 25, 2009 3:21 pm

Board Name: Wastelands
Link:
Genre: Post-Apocalyptic
Rating: G to R+
Open Since: June 23
Member Count: Three and Growing
Administrator: Anavais "Ratt"
What we're looking for: Good, active RPers
Guest-friendly advertising? Yes, in the Plutonium Mines.

What we offer:

+ Several unique races (with more to be added.)
+ 27 RP areas (more are very likely to be added.)
+ Full-service OOC area
+ Staff that listens to what the members say.
+ A friendly, active admin.
+ Member-driven storyline. (We are free-form.)
+ Staff applications that will be opening soon.
+ Plenty of room for character development
+ A C-Box


What we are:

A semi-literate to literate, post-Apocalyptic RP set in the Fallout world. No, you do not have to be familliar with Wastelands, Fallout, Fallout 2, Tactics, Brotherhood of Steel, Fountain of Dreams, Meantime, Warfare, or Fallout 3 in order to join. Hell, you don't even have to be familliar with Mad Max. All we ask is that you are willing to have fun and learn.


Information about our world:

War... War never changes. The Romans waged war to gather slaves and wealth. Spain built an empire from its lust for gold and territory. Hitler shaped a battered Gemany into an economic superpower. But war never changes. In the 21st century, war was still waged over the resources that could be acquired. Only this time, the spoils of war were also its weapons, petroleum and uranium. For these resources, China would invade Alaska, the US would annex Canada, and the European Commonwealth would dissolve into quarreling, bickering nation-states, bent on controlling the last remaining resources on Earth.

The end of the world occured pretty much as we had predicted. In 2077, the storm of world war had come again. In two brief hours, most of the planet was reduced to cinders... a great cleansing, an atomic spark struck by human hands, quickly raged out of control. Spears of nuclear fire rained from the skies. Continents were swallowed in flames and fell beneath the boiling oceans. Humanity was almost extinguished, their spirits becoming part of the background radiation that blanketed the earth. A quiet darkness fell across the planet, lasting many years.

However, a few managed to survive the devistation, reaching the relative safety of great underground vaults. When the great darkness passed, these vaults once again opened and their inhabitants emerged to begin their lives again. From the ashes of nuclear devistation, a new civilization would struggle to arise.

But the wounds run deep, and the Earth has not forgotten.
This is home. Your home. And things are about to change.


Before the War:

Twenty-first century America descended into an era of paranoia and mania similar to the 1950s. The U.S. government became more and more militant and aggressive against real and imagined enemies. As the world’s fossil fuel supplies started to dry up and conversions to nuclear power lagged, people became desperate.

The United Nations failed in 2052 as the planet's natural resources dried up, causing many smaller nations to go financially bankrupt and fail. Europe and the Middle East were cast into a long, drawn-out war over the few remaining productive oil fields.

In late 2053, the United States closed its borders when a new super plague was discovered, and a terrorist nuclear weapon destroyed Tel Aviv. In early 2054, the U.S. responded by creating Project Safehouse. This project, financed by junk bonds, was responsible for creating large underground survival shelters, commonly known as Vaults.


In 2060, the Middle Eastern oil fields ran dry, ending the European war. The European Commonwealth soon dissolved into quarreling, bickering nation states bent on controlling the last remaining resources on Earth.

In the winter of 2066, China attacked Alaska over what were most likely the last drops of oil in the world. The U.S. responded with force, but it would be ten years before the conflict would end. In a desperate maneuver, both superpowers invaded neighboring countries in an effort to bolster their dwindling resources. The U.S. annexation of Canada was concluded by 2076. Canadian timber provided fuel for U.S. military needs, and Alaska was reclaimed by early 2077.

In the early morning hours of Saturday, October 23, 2077, the sky was filled with nuclear missiles. No one knows who started the war, but after two hours of nuclear devastation, no one cared.

Because of frequent false alarms, few made it to the Vaults when the final alarm sounded. Most people were trapped outside by the closing Vault doors. The Enclave, the remains of the United States' shadow government, retreated safely to an Oil Rig on the Pacific Ocean.


After the Great War:

The Great War changed most of the planet into a radioactive wasteland. Those who did not die in the nuclear weapon exchanges (likely less than half the world's population) lived in darkness or misery for decades. Living in subterranean vaults or frozen in cryogenic chambers, humanity persevered. Most people outside the Vaults were killed, and many of those who were lucky (or unlucky) enough to survive, mutated. The first effects of radiation were seen in the survivors around 2080. Widespread mutations occurred with animals and humans alike. Those that survived the effects of the mutations were permanently changed. New species were created almost overnight. Among them were the hideous ghouls.

Years after the bombs dropped, the first Vaults started to open, and their inhabitants emerged to rebuild the destroyed civilization. The Core Region, corresponding to the American West Coast and Southwest was one of the first areas of the world in which significant interaction emerged, eighty years after the war. Though many regions of the formerly-civilized world are waking up, humanity has a long way to go if it is to ever stabilize.
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Anavais
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Wastelands: A Post-Apocalyptic RP Empty
PostSubject: Link   Wastelands: A Post-Apocalyptic RP Icon_minitimeThu Jun 25, 2009 3:22 pm

Sorry, the link's here:
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The Darkness
Yuki Sannin
Yuki Sannin
The Darkness


Male
Number of posts : 518
Age : 29
Location : Keep your hoes in check!
Char Location : Keep your pimp hand strong!
Registration date : 2008-09-27

Character sheet
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Wastelands: A Post-Apocalyptic RP Left_bar_bleue10/10Wastelands: A Post-Apocalyptic RP Empty_bar_bleue  (10/10)

Wastelands: A Post-Apocalyptic RP Empty
PostSubject: Re: Wastelands: A Post-Apocalyptic RP   Wastelands: A Post-Apocalyptic RP Icon_minitimeThu Jun 25, 2009 3:24 pm

Omfg an Rp about fallout3 =o

But I see no link
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Wastelands: A Post-Apocalyptic RP Empty
PostSubject: Re: Wastelands: A Post-Apocalyptic RP   Wastelands: A Post-Apocalyptic RP Icon_minitime

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